olymmath

OMCPLP 2011

Lusophon Mathematical Olympiad 2011.

Day 1

Problem 2

  • Day 1

A non-negative integer nn is said to be squaredigital if it equals the square of the sum of its digits. Find all non-negative integers which are squaredigital.

Answer, solutions and source

Problem 3

  • Day 1

Consider a sequence of equilateral triangles TnT_{n} as represented below:

The length of the side of the smallest triangles is 11 . A triangle is called a delta if its vertex is at the top; for example, there are 1010 deltas in T3T_{3} . A delta is said to be perfect if the length of its side is even. How many perfect deltas are there in T20T_{20} ?

Answer, solutions and source

Day 2

Problem 5

  • Day 2

Consider two circles, tangent at TT , both inscribed in a rectangle of height 22 and width 44 . A point EE moves counterclockwise around the circle on the left, and a point DD moves clockwise around the circle on the right. EE and DD start moving at the same time; EE starts at TT , and DD starts at AA , where AA is the point where the circle on the right intersects the top side of the rectangle. Both points move with the same speed. Find the locus of the midpoints of the segments joining EE and DD .

Answer, solutions and source

Problem 6

  • Day 2

Let dd be a positive real number. The scorpion tries to catch the flea on a 10×1010\times 10 chessboard. The length of the side of each small square of the chessboard is 11 . In this game, the flea and the scorpion move alternately. The flea is always on one of the 121121 vertexes of the chessboard and, in each turn, can jump from the vertex where it is to one of the adjacent vertexes. The scorpion moves on the boundary line of the chessboard, and, in each turn, it can walk along any path of length less than dd . At the beginning, the flea is at the center of the chessboard and the scorpion is at a point that he chooses on the boundary line. The flea is the first one to play. The flea is said to escape if it reaches a point of the boundary line, which the scorpion can't reach in the next turn. Obviously, for big values of dd , the scorpion has a strategy to prevent the flea's escape. For what values of dd can the flea escape? Justify your answer.

Answer, solutions and source