OSN 2018 Problem 4
In a game, Andi and a computer take turns. At the beginning, the computer shows a polynomial where , such that it doesn't have real roots. Andi then begins the game. On his turn, Andi may change a polynomial in the form into either or . However, Andi may only choose a polynomial that has real roots. On the computer's turn, it simply switches the coefficient of and the constant of the polynomial. Andi loses if he can't continue to play. Find all such that Andi always loses (in finitely many turns).
Dataset text AI-MO AoPS. Quoted with source.
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