HMMT 2010 T8
- Team 1
A knight moves on a two-dimensional grid. From any square, it can move 2 units in one axisparallel direction, then move 1 unit in an orthogonal direction, the way a regular knight moves in a game of chess. The knight starts at the origin. As it moves, it keeps track of a number , which is initially 0 . When the knight lands at the point , the number is changed from to .
Show that, for any integers and , it is possible for the knight to land at the points and with equal to .
Dataset text NuminaMath olympiads. Quoted with source.
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