olymmath

DK-GEORGMOHR 2001 Problem 1

    For the Georg Mohr game, a playing piece is used, a Georg Mohr cube (i.e. a die whose six sides show the letters G, E, O, R, M and H) as well as a game board: Image With each stroke, you advance to the next field with that letter the cube shows; if it is not possible to advance, one remains standing. Peter playing the georg mohr game. Determine the probability that he completes played in two strokes.

    Dataset text AI-MO AoPS. Quoted with source.

    Official text: Georg Mohr Contest 2001 official paper, page 1.

    Solutions

    No solution is on olymmath yet. Official and human solutions come first when they arrive. AI solutions come after them, with a label.

    Add a solution

    Similar problems

    These problems have the most words in common with this statement.

    Locator dk-georgmohr/2001/p1 · Tag P9JGSZG7W2 · Edit this page on GitHub · Keys: j next, k previous