DK-GEORGMOHR 2001 Problem 1
For the Georg Mohr game, a playing piece is used, a Georg Mohr cube (i.e. a die whose six sides show the letters G, E, O, R, M and H) as well as a game board:
With each stroke, you advance to the next field with that letter the cube shows; if it is not possible to advance, one remains standing. Peter playing the georg mohr game. Determine the probability that he completes played in two strokes.
Dataset text AI-MO AoPS. Quoted with source.
Official text: Georg Mohr Contest 2001 official paper, page 1.
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